9 days ago
Long story short:
Playtesters and I are located in Sydney, game server is deployed in Railway's Singapore Region.
A trace route test tells me traffic is leaving Sydney for San Jose before landing back in Singapore. a sub ~100 ms route is now routinely becoming 250-350ms, making my game near unplayable.
Is there a way to solve this or am I basically just screwed over?
Pinned Solution
9 days ago
There isn’t much you can do about how Railway routes traffic around the edges, but you could try and deploy a Cloudflare Tunnel and see how it performs.
2 Replies
9 days ago
This thread has been opened as a bounty so the community can help solve it.
Status changed to Open Railway • 9 days ago
9 days ago
There isn’t much you can do about how Railway routes traffic around the edges, but you could try and deploy a Cloudflare Tunnel and see how it performs.
0x5b62656e5d
There isn’t much you can do about how Railway routes traffic around the edges, but you could try and deploy a Cloudflare Tunnel and see how it performs. https://railway.com/deploy/cloudflare-tunnel--cf-tunnel
9 days ago
That's disappointing but the Cloudflare Tunnel works well for now. Thanks!
Status changed to Solved mayori • 9 days ago